Script protection settings

Every script has its own settings page. Each check runs in the loader before any protected code is sent, so a blocked player never receives your bytecode.

Access checks

Key system

Require a valid license key. Keys are checked on every run and can be locked to one device.

Game locks

Allow the script only in the Place IDs you list. Running it in any other game stops at the loader. All plans.

Executor rules

Allow only the executors you list, for example Wave, Delta, MacSploit or Potassium. Pro and Enterprise.

VPN & proxy blocking

Reject datacenter, proxy and commercial VPN addresses so banned players cannot come back on a new IP. Pro and Enterprise.

Continuous sessions

Stop one key from running on two devices at the same time. Pro and Enterprise.

Require Discord link

Players must link Roblox to Discord before the script runs. Pro and Enterprise.

Maintenance mode

Maintenance mode is the kill switch. While it is on, every player who runs the loader sees "This script is currently under maintenance" (or your own reason) and nothing else runs.

Key flows do not cause maintenance: Pausing a key flow only disables its web link for getting keys. Only the Maintenance mode setting stops the script.

What the loader checks, in order